The Myth of Hades and Persephone Retold [Animation]

One day, Persephone was frolicking in a meadow with the nymph, Cyane. As they admired a flower, they noticed it tremble in the ground. Suddenly, the earth split, and a terrifying figure arose. It was Hades, god of the underworld. He wrenched Persephone from Cyane, dragged her into his inky chariot, and blasted back through the earth. Iseult Gillespie shares the myth of the goddess of spring.

[TED Ed]



New Monkey Island Game: Yes To Hints, No To Pixel Art

Return to Monkey Island will have modern graphics and a hint system. Creator Rob Gilbert has explained that he’s had some major rethinks over what he calls a “new” Monkey Island game rather than “another” game in the series.

Speaking to Arstechnica about the forthcoming release, Gilbert addressed a 2013 blog post on what was then the completely hypothetical proposition “If I Made Another Monkey Island.”

Among the points he made then were that the game would be “enhanced low-res… Nice crisp retro art, but augmented by the hardware we have today.”

He also promised “No tutorials or hint systems or pansy-assed puzzles or catering to the mass-market or modernizing.”

Now the game is a reality, Gilbert says things will be very different and that he was mistaken to make the post so certain. On the graphics side he points out that although the pixel art is fondly remembered today, it was never an intentional design or feel, rather that it was just what was possible at the time.

The new look will use modern graphics in a functional way, with Gilbert mentioning one possibility of the camera zooming or pulling to attract the player’s attention to an object where necessary.

On the hint system, Gilbert’s change of mind appears to be largely about dealing with the reality of gaming in 2022. He notes that while gamers who get stuck will persevere for some time, eventually they will just look online for a solution. He argues that with people having more options to fill their time, tolerance for frustration is limited: “people want to be stuck, but only for five minutes at a time…”

The plan is to have an in-built hint system that fits neatly into the game, meaning players can get help while still remaining immersed in the virtual world and story.



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Why Science is NOT ‘Just a Theory’ [Video]

Have you ever heard ‘evolution’ dismissed as ‘just a theory’? Is a scientific theory no different to the theory that Elvis is still alive? Jim Al-Khalili puts the record straight.

There’s an important difference between a scientific theory and the fanciful theories of an imaginative raconteur, and this quirk of semantics can lead to an all-too-common misconception. In general conversation, a ‘theory’ might simply mean a guess. But a scientific theory respects a somewhat stricter set of requirements. When scientists discuss theories, they are designed as comprehensive explanations for things we observe in nature. They’re founded on strong evidence and provide ways to make real-world predictions that can be tested.

While scientific theories aren’t necessarily all accurate or true, they shouldn’t be belittled by their name alone. The theory of natural selection, quantum theory, the theory of general relativity and the germ theory of disease aren’t ‘just theories’. They’re structured explanations of the world around us, and the very foundation of science itself.

[The Royal Institution]